This is the progress window. SoundExtractor shows here what it’s doing. This is SoundExtractor’s about box. It’s cool, isn’t it? Click here if you want to cancel the extraction. The sound won’t be saved at all. Choose 22 KHz as the sampling rate for this sound. The extracted sound will play at this rate. Choose 11 KHz as the sampling rate for this sound. The extracted sound will play at this rate. Choose 7 KHz as the sampling rate for this sound. The extracted sound will play at this rate. Choose 5 KHz as the sampling rate for this sound. The extracted sound will play at this rate. Play the sound at 22 KHz. Play the sound at 11 KHz. Play the sound at 7 KHz. Play the sound at 5 KHz. Type here the sound resource type you want to look for in files. Standard sounds are of type ‘snd ’, but some applications (usually games) use other resource types. This is the same as entering “snd ” in the above field and clicking on the “OK” button. It is the default setting when you first launch SoundExtractor, too. Revert to the sound resource type that was originally selected. This button is now dimmed because you haven’t made any changes to the resource type in the above field. To accept the current setting, click on the Cancel button. Confirm that, during the extraction process, you want to look for sounds of the type specified in the above field. Look for custom-type sounds to extract. If you choose this option, you will be shown a dialog box asking you to specify the resource type of the non-standard sounds you want to look for. SoundExtractor will look for sounds in the data fork of files. It will translate all the data fork into one sound. Uncheck this option to look for sound resources. If you choose this option, SoundExtractor will look for sounds in the data fork of files, not in sound resources. It will translate all the data fork into one sound. The resulting file may not be a valid sound, depending on the file you selected. SoundExtractor will delete original sound resources as they’re being extracted. WARNING: If you leave this option checked, you should have a backup copy of the original sounds. This option is now grayed because you have selected the “Search Data Fork only” option. You cannot delete sounds from the data fork of a file. SoundExtractor will leave original sound resources intact as they’re extracted. If you check this option, they will be deleted. SoundExtractor will show a progress window while it is extracting sounds from a file. Uncheck this option if you don’t want the window to be shown. SoundExtractor will not show you what it is doing during extraction. Check this option if you want a progress window to be shown. SoundExtractor will ask you where you want to save the sounds it’ll extract. If you want it to do it automatically, uncheck this option. SoundExtractor will not ask you where you want to save the extracted sounds: it’ll save them in a folder right next to the file you’re extracting sounds from. Check this option if you want to specify the destination each time. Use this menu to change your preferences. SoundExtractor is ©1991 by Alberto Ricci. Please support shareware by sending me $5 if you like it. Quits the SoundExtractor application. Use this command to select a file to extract sounds from. You can do the same thing by dragging the file’s icon on top of SoundExtractor’s icon in the Finder. Use this menu to extract sounds from your documents and/or applications.